OBJECT
Character
A player character. Characters can earn individual rankings and appear in reports.
link GraphQL Schema definition
- type Character {
- # The canonical ID of the character. If a character renames or transfers, then the
- # canonical id can be used to identify the most recent version of the character.
- Int! :
- # Whether this character is claimed by the current user. Only accessible if
- # accessed via the user API with the "view-user-profile" scope.
- Boolean :
- # Encounter rankings information for a character, filterable to specific zones,
- # bosses, metrics, etc. This data is not considered frozen, and it can change
- # without notice. Use at your own risk.
- #
- # Arguments
- # byBracket: Optional. Whether or not to use bracket rankings
- # instead of overall rankings. For WoW, brackets are item levels or keystones. For
- # FF, brackets are patches.
- # className: Optional. The slug for a specific class. Whether or
- # not to filter rankings to a specific class. Only used by games that support
- # multiple classes on a single character..
- # compare: Optional. Whether or not to compare against rankings
- # (best scores across the entire tier) or two weeks worth of parses (more
- # representative of real-world performance).
- # difficulty: Optional. Whether or not to filter the rankings to
- # a specific difficulty. If omitted, the highest difficulty is used.
- # encounterID: Required. The specific encounter whose rankings
- # should be fetched.
- # includeCombatantInfo: Optional. Whether or not to include
- # detailed combatant info such as gear in the results.
- # includeOtherPlayers: Optional. Whether to include the other
- # characters you cleared with in the results.
- # includeHistoricalGraph: Optional. Whether to include the
- # historical graph with the results.
- # includePrivateLogs: Optional. Whether or not to include private
- # logs in the results. This option is only available if using the user GraphQL
- # endpoint.
- # metric: Optional. You can filter to a specific character metric
- # like dps or hps. If omitted, an appropriate default metric for the zone will be
- # chosen.
- # partition: Optional. Whether or not to filter the rankings to a
- # specific partition. By default, the latest partition is chosen. A special value
- # of -1 can be passed to fetch data from all partitions.
- # role: Optional. The slug for a specific role. This allow you to
- # only fetch ranks for the healing role, dps role or tank role.
- # size: Optional. Whether or not to filter rankings to a specific
- # size. If omitted, the first valid raid size will be used.
- # specName: Optional. The slug for a specific spec. Whether or
- # not to filter rankings to a specific spec. If omitted, data for all specs will
- # be used.
- # timeframe: Optional. Whether or not the returned report
- # rankings should be compared against today's rankings or historical rankings
- # around the time the fight occurred.
- (
- Boolean, :
- String, :
- RankingCompareType, :
- Int, :
- Int, :
- Boolean, :
- Boolean, :
- Boolean, :
- Boolean, :
- CharacterRankingMetricType, :
- Int, :
- RoleType, :
- Int, :
- String, :
- RankingTimeframeType :
- ): JSON
- # Cached game data such as gear for the character. This data was fetched from the
- # appropriate source (Blizzard APIs for WoW, Lodestone for FF). This call will
- # only return a cached copy of the data if it exists already. It will not go out
- # to Blizzard or Lodestone to fetch a new copy.
- #
- # Arguments
- # specID: Optional. A specific spec ID to retrieve information
- # for. If omitted, the last observed spec on Armory (WoW) or Lodestone (FF) will
- # be used.
- # forceUpdate: Optional. Whether or not to force the updating of
- # the character before returning the game data.
- Int, : Boolean): JSON ( :
- # The guild rank of the character in their primary guild. This is not the user
- # rank on the site, but the rank according to the game data, e.g., a Warcraft
- # guild rank or an FFXIV Free Company rank.
- Int! :
- # All guilds that the character belongs to.
- Guild] : [
- # Whether or not the character has all its rankings hidden.
- Boolean! :
- # The ID of the character.
- Int! :
- # The lodestone id of the character. This can be used to obtain the character
- # information on the Lodestone.
- Int! :
- # The name of the character.
- String! :
- # Recent reports for the character.
- #
- # Arguments
- # limit: Optional. The number of recent reports to retrieve. If
- # omitted, defaults to 10. The maximum allowed value is 100, and minimum allowed
- # value is 1.
- # page: Optional. The page of paginated data to retrieve. If
- # omitted, defaults to the first page.
- Int, : Int): ReportPagination ( :
- # The server that the character belongs to.
- Server! :
- # Rankings information for a character, filterable to specific zones, bosses,
- # metrics, etc. This data is not considered frozen, and it can change without
- # notice. Use at your own risk.
- #
- # Arguments
- # byBracket: Optional. Whether or not to use bracket rankings
- # instead of overall rankings. For WoW, brackets are item levels or keystones. For
- # FF, brackets are patches.
- # className: Optional. The slug for a specific class. Whether or
- # not to filter rankings to a specific class. Only used by games that support
- # multiple classes on a single character..
- # compare: Optional. Whether or not to compare against rankings
- # (best scores across the entire tier) or two weeks worth of parses (more
- # representative of real-world performance).
- # difficulty: Optional. Whether or not to filter the rankings to
- # a specific difficulty. If omitted, the highest difficulty is used.
- # includePrivateLogs: Optional. Whether or not to include private
- # logs in the results. This option is only available if using the user GraphQL
- # endpoint.
- # metric: Optional. You can filter to a specific character metric
- # like dps or hps. If omitted, an appropriate default metric for the zone will be
- # chosen.
- # partition: Optional. Whether or not to filter the rankings to a
- # specific partition. By default, the latest partition is chosen. A special value
- # of -1 can be passed to fetch data from all partitions.
- # role: Optional. The slug for a specific role. This allow you to
- # only fetch ranks for the healing role, dps role or tank role.
- # size: Optional. Whether or not to filter rankings to a specific
- # size. If omitted, the first valid raid size will be used.
- # specName: Optional. The slug for a specific spec. Whether or
- # not to filter rankings to a specific spec. If omitted, data for all specs will
- # be used.
- # timeframe: Optional. Whether or not the returned report
- # rankings should be compared against today's rankings or historical rankings
- # around the time the fight occurred.
- # zoneID: Optional. If not specified, the latest unfrozen zone
- # will be used.
- (
- Boolean, :
- String, :
- RankingCompareType, :
- Int, :
- Boolean, :
- CharacterRankingMetricType, :
- Int, :
- RoleType, :
- Int, :
- String, :
- RankingTimeframeType, :
- Int :
- ): JSON
- }
link Require by
- CharacterDataThe CharacterData object enables the retrieval of single characters or filtered collections of characters.
- CharacterPaginationnull
- ReportA single report uploaded by a player to a guild or personal logs.
- UserA single user of the site. Most fields can only be accessed when authenticated as that user with the "view-user-profile" scope.